﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PJGameHall : MonoBehaviour {
    EginUser user = EginUser.Instance;
    public GameObject Root;
    public GameObject table;
    public GameObject grid;
    public GameObject closebtn;
    public GameObject DNHall_UI;
    public GameObject kaifangjieshao_UI;
    public GameObject NullBtn;
    public GameObject HaveBtn;
    public GameObject AddRoomBtn;
    // Use this for initialization
    void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
